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Ryan Hoover

Ryan Hoover is the Director, Product at PlayHaven and organizer of Startup Edition. Follow him on Twitter @rrhoover or visit his blog to read more on product design.
  1. By Ryan Hoover , written on

    From the News desk

  2. Hunting for habits: Keying in on smart design to make an irresistible product

    Recently, I launched Product Hunt, a daily leaderboard of the best new products, with Nathan Bashaw, a programmer, designer and developer. As two product enthusiasts, we wanted to create a community to share, discover, and geek out about new and interesting products. But to make it a success, we knew we had to make it a habit, a product people would use every day.

    By Ryan Hoover , written on

    From the News desk

  3. Want to feel badass? A design teardown of music app Mindie

    Last night me and Mindie were fooling around in bed. It was fun and delightfully surprising. Mindie isn't like the others. She continues to inspire me with her creativity, passion, and beauty.

    By Ryan Hoover , written on

    From the News desk

  4. Frontback: The gift and curse of selfies

    For many, success in mobile apps seems like winning the lottery. There is just so much competition. You've got an idea for a photo app? Forget it. Facebook, Instagram, Snapchat, the built-in Camera app, and thousands of others already did it.

    By Ryan Hoover , written on

    From the News desk

  5. Laid to paid: how Tinder set fire to online dating

    Tinder, a hot new entrant in the world of online dating, is capturing the attention of millions of single hopefuls. The premise is simple. After launching the mobile app and logging in with Facebook, users browse profiles of other men or women. Each potential match is presented as a card. Swipe left if you're disinterested and right if someone catches your fancy. Once both parties express interest, a match is made and a private chat connects the two potential lovebirds.

    By Ryan Hoover , written on

    From the News desk

  6. Hooking users one Snapchat at a time

    When Snapchat first launched, critics discounted the photo-messaging app as a fad -- a toy for sexting and selfies. Their judgements were reasonable. It's impossible to predict the success of a product on day one, let alone its ability to change user behavior. But hindsight is beginning to prove critics wrong.

    By Ryan Hoover , written on

    From the News desk

  7. What Philz Coffee can teach us about product design

    I love Philz Coffee. Since I moved to San Francisco nearly three years ago, it's become part of my routine, my go-to weekend workspace.

    By Ryan Hoover , written on

    From the News desk